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LeetCode928. 尽量减少恶意软件的传播 II
给定一个由 n 个节点组成的网络,用 n x n 个邻接矩阵 graph 表示。在节点网络中,只有当 graph[i][j] = 1 时,节点 i 能够直接连接到另一个节点 j。
一些节点 initial 最初被恶意软件感染。只要两个节点直接连接,且其中至少一个节点受到恶意软件的感染,那么两个节点都将被恶意软件感染。这种恶意软件的传播将继续,直到没有更多的节点可以被这种方式感染。
假设 M(initial) 是在恶意软件停止传播之后,整个网络中感染恶意软件的最终节点数。
我们可以从 initial 中删除一个节点,并完全移除该节点以及从该节点到任何其他节点的任何连接。
请返回移除后能够使 M(initial) 最小化的节点。如果有多个节点满足条件,返回索引 最小的节点 。
示例 1:
输入:graph = [[1,1,0],[1,1,0],[0,0,1]], initial = [0,1]
输出:0
示例 2:
输入:graph = [[1,1,0],[1,1,1],[0,1,1]], initial = [0,1]
输出:1
示例 3:
输入:graph = [[1,1,0,0],[1,1,1,0],[0,1,1,1],[0,0,1,1]], initial = [0,1]
输出:1
提示:
n == graph.length
n == graph[i].length
2 <= n <= 300
graph[i][j] 是 0 或 1.
graph[i][j] == graph[j][i]
graph[i][i] == 1
1 <= initial.length < n
0 <= initial[i] <= n - 1
initial 中每个整数都不同
割点
时间复杂度O(nn),无提升。原理见: 【图论】【并集查找】【C++算法】928. 尽量减少恶意软件的传播 II
代码
class CNeiBo
{
public: static vector<vector<int>> Two(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0) {vector<vector<int>> vNeiBo(n);for (const auto& v : edges){vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase);if (!bDirect){vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase);}}return vNeiBo;} static vector<vector<std::pair<int, int>>> Three(int n, vector<vector<int>>& edges, bool bDirect, int iBase = 0){vector<vector<std::pair<int, int>>> vNeiBo(n);for (const auto& v : edges){vNeiBo[v[0] - iBase].emplace_back(v[1] - iBase, v[2]);if (!bDirect){vNeiBo[v[1] - iBase].emplace_back(v[0] - iBase, v[2]);}}return vNeiBo;}static vector<vector<int>> Grid(int rCount, int cCount, std::function<bool(int, int)> funVilidCur, std::function<bool(int, int)> funVilidNext){vector<vector<int>> vNeiBo(rCount * cCount);auto Move = [&](int preR, int preC, int r, int c){if ((r < 0) || (r >= rCount)){return;}if ((c < 0) || (c >= cCount)){return;}if (funVilidCur(preR, preC) && funVilidNext(r, c)){vNeiBo[cCount * preR + preC].emplace_back(r * cCount + c);}};for (int r = 0; r < rCount; r++){for (int c = 0; c < cCount; c++){Move(r, c, r + 1, c);Move(r, c, r - 1, c);Move(r, c, r, c + 1);Move(r, c, r, c - 1);}}return vNeiBo;}static vector<vector<int>> Mat(vector<vector<int>>& neiBoMat){vector<vector<int>> neiBo(neiBoMat.size());for (int i = 0; i < neiBoMat.size(); i++){for (int j = i + 1; j < neiBoMat.size(); j++){if (neiBoMat[i][j]){neiBo[i].emplace_back(j);neiBo[j].emplace_back(i);}}}return neiBo;}
};class CCutPoint
{
public:CCutPoint(const vector<vector<int>>& vNeiB) : m_iSize(vNeiB.size()){m_vNodeToTime.assign(m_iSize, -1);m_vCutNewRegion.resize(m_iSize); }void Init(const vector<vector<int>>& vNeiB){for (int i = 0; i < m_iSize; i++){if (-1 == m_vNodeToTime[i]){m_vRegionFirstTime.emplace_back(m_iTime);dfs(vNeiB, i, -1);}}} const int m_iSize;const vector<int>& Time()const { return m_vNodeToTime; }//各节点的时间戳const vector<int>& RegionFirstTime()const { return m_vRegionFirstTime; }//各连通区域的最小时间戳vector<bool> CalCut()const { vector<bool> ret;for (int i = 0; i < m_iSize; i++){ret.emplace_back(m_vCutNewRegion[i].size());}return ret; }//const vector < vector<pair<int, int>>>& NewRegion()const { return m_vCutNewRegion; };
protected:int dfs(const vector<vector<int>>& vNeiB, const int cur, const int parent){int iMinTime = m_vNodeToTime[cur] = m_iTime++;OnBeginDFS(cur);int iRegionCount = (-1 != parent);//根连通区域数量for (const auto& next : vNeiB[cur]) {if (next == parent){continue;}if (-1 != m_vNodeToTime[next]) {iMinTime = min(iMinTime, m_vNodeToTime[next]);continue;}const int childMinTime = dfs(vNeiB, next, cur);iMinTime = min(iMinTime, childMinTime);if (childMinTime >= m_vNodeToTime[cur]) {iRegionCount++;m_vCutNewRegion[cur].emplace_back(m_vNodeToTime[next], m_iTime);}OnVisitNextEnd(childMinTime,cur, next);}if (iRegionCount < 2){m_vCutNewRegion[cur].clear();}return iMinTime;}virtual void OnVisitNextEnd(int childMinTime,int cur, int next) {};virtual void OnBeginDFS(int cur) {};vector<int> m_vNodeToTime;vector<int> m_vRegionFirstTime;vector < vector<pair<int, int>>> m_vCutNewRegion; //m_vCutNewRegion[c]如果存在[left,r) 表示割掉c后,时间戳[left,r)的节点会形成新区域int m_iTime = 0;
};class CCutEdge : public CCutPoint
{
public:using CCutPoint::CCutPoint;vector<vector<int>> m_vCutEdges;
protected:virtual void OnVisitNextEnd(int childMinTime, int cur, int next) override {if (childMinTime > m_vNodeToTime[cur]){m_vCutEdges.emplace_back(vector<int>{ cur,next });}}
};class CConnectAfterCutPoint
{
public:CConnectAfterCutPoint(const vector<vector<int>>& vNeiB) :m_ct(vNeiB){m_ct.Init(vNeiB);m_vTimeToNode.resize(m_ct.m_iSize);m_vNodeToRegion.resize(m_ct.m_iSize);for (int iNode = 0; iNode < m_ct.m_iSize; iNode++){m_vTimeToNode[m_ct.Time()[iNode]] = iNode;}for (int iTime = 0,iRegion= 0; iTime < m_ct.m_iSize; iTime++){if ((iRegion < m_ct.RegionFirstTime().size()) && (m_ct.RegionFirstTime()[iRegion] == iTime)){iRegion++;}m_vNodeToRegion[m_vTimeToNode[iTime]] = (iRegion - 1);}}bool Connect(int src, int dest, int iCut)const{if (m_vNodeToRegion[src] != m_vNodeToRegion[dest]){return false;//不在一个连通区域}if (0 == m_ct.NewRegion()[iCut].size()){//不是割点return true;}const int r1 = GetCutRegion(iCut, src);const int r2 = GetCutRegion(iCut, dest);return r1 == r2;}vector<vector<int>> GetSubRegionOfCut(const int iCut)const{//删除iCut及和它相连的边后,iCut所在的区域会分成几个区域:父节点一个区域、各子节点 一个区域//父节点所在区域可能为空,如果iCut所在的连通区域只有一个节点,则返回一个没有节点的 区域。const auto& v = m_ct.NewRegion()[iCut];vector<int> vParen;const int iRegion = m_vNodeToRegion[iCut];const int iEndTime = (iRegion + 1 == m_ct.RegionFirstTime().size()) ? m_ct.m_iSize : m_ct.RegionFirstTime()[iRegion+1];vector<vector<int>> vRet; for (int iTime = m_ct.RegionFirstTime()[iRegion],j=-1; iTime < iEndTime; iTime++){if (iCut == m_vTimeToNode[iTime]){continue;}if ((j + 1 < v.size()) && (v[j + 1].first == iTime)){j++;vRet.emplace_back();}const int iNode = m_vTimeToNode[iTime];if ((-1 != j ) && (iTime >= v[j].first) && (iTime < v[j].second)){vRet.back().emplace_back(iNode);}else{vParen.emplace_back(iNode);} }vRet.emplace_back();vRet.back().swap(vParen);return vRet;}
protected:int GetCutRegion(int iCut, int iNode)const{const auto& v = m_ct.NewRegion()[iCut];auto it = std::upper_bound(v.begin(), v.end(), m_ct.Time()[iNode], [](int time, const std::pair<int, int>& pr) {return time < pr.first; });if (v.begin() == it){return v.size();}--it;return (it->second > m_ct.Time()[iNode]) ? (it - v.begin()) : v.size();}vector<int> m_vTimeToNode;vector<int> m_vNodeToRegion;//各节点所在区域CCutPoint m_ct;
};class CMyCut : public CConnectAfterCutPoint
{
public:using CConnectAfterCutPoint::CConnectAfterCutPoint;int Do(const unordered_set<int>& setInit){vector<int> vM;//各区域感染数量vector<int> vInitM;for (int iRegion = 0; iRegion < m_ct.RegionFirstTime().size(); iRegion++){const auto [iBegin, iEnd] = GetBeginEnd(iRegion);const int iInitM = MCount(iBegin, iEnd, setInit);vInitM.emplace_back(iInitM);vM.emplace_back((iInitM>0) ? (iEnd - iBegin) : 0);}set<pair<int, int>> setPlusSubIndex;for (const auto& iNode : setInit){const int iRegion = m_vNodeToRegion[iNode];int curSub = vM[iRegion];auto subRegion = GetSubRegionOfCut(iNode);for (const auto& v : subRegion){int iInitM = 0;for (const auto& n : v){iInitM += setInit.count(n);}if (iInitM > 0){curSub -= v.size();}}setPlusSubIndex.emplace(-curSub, iNode);}return setPlusSubIndex.begin()->second;}int MCount(int iBegin,int iEnd, const unordered_set<int>& setInit){int iM = 0;for (int iTime = iBegin; iTime < iEnd; iTime++){const int iNode = m_vTimeToNode[iTime];if (setInit.count(iNode)){iM++;}}return iM;}pair<int, int> GetBeginEnd(int iRegion){const int iEnd = (iRegion + 1 == m_ct.RegionFirstTime().size()) ? m_ct.m_iSize : m_ct.RegionFirstTime()[iRegion + 1];return { m_ct.RegionFirstTime()[iRegion] ,iEnd};}
};
class Solution {
public:int minMalwareSpread(vector<vector<int>>& graph, vector<int>& initial) {m_c = graph.size();unordered_set<int> setInit(initial.begin(), initial.end());auto neiBo = CNeiBo::Mat(graph);CMyCut cut(neiBo);return cut.Do(setInit);}int m_c;
};
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我想对大家说的话 |
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闻缺陷则喜是一个美好的愿望,早发现问题,早修改问题,给老板节约钱。 |
子墨子言之:事无终始,无务多业。也就是我们常说的专业的人做专业的事。 |
如果程序是一条龙,那算法就是他的是睛 |
测试环境
操作系统:win7 开发环境: VS2019 C++17
或者 操作系统:win10 开发环境: VS2022 C++17
如无特殊说明,本算法用**C++**实现。