public class Lesson8 : MonoBehaviour
{public Transform lookAtObj;// Start is called before the first frame updatevoid Start(){#region 缩放//相对世界坐标系print(transform.lossyScale);//相对于本地坐标系print(transform.localScale);//缩放同位置和旋转,不能单独对x,y,z进行赋值,而且相对世界坐标系的缩放只能得不能改//unity没有提供关于缩放的api#endregion#region 看向//使面朝向看向一个点或者一个对象//看向一个点transform.LookAt(Vector3.zero);//看向一个对象,传入一个Transform对象transform.LookAt (lookAtObj);#endregion}// Update is called once per framevoid Update(){//实现慢慢变大的功能transform.localScale += Vector3.one * Time.deltaTime;}
}