记录时间: 2024.12.31
机器型号:ZKL360-TF
龙芯旧世界 3A6000 集成显卡
系统信息如下
root@zhike-pc:~# cat /etc/os-release
PRETTY_NAME="Loongnix GNU/Linux 20 (DaoXiangHu)"
NAME="Loongnix GNU/Linux"
VERSION_ID="20"
VERSION="20 (DaoXiangHu)"
VERSION_CODENAME=DaoXiangHu
ID=Loongnix
HOME_URL="https://www.loongnix.cn/"
SUPPORT_URL="https://www.loongnix.cn/"
BUG_REPORT_URL="http://www.loongnix.cn/"
root@zhike-pc:~# uname -a
Linux zhike-pc 4.19.0-19-loongson-3 #1 SMP 4.19.190.8.22 Wed Jul 10 01:32:32 UTC 2024 loongarch64 loongarch64 loongarch64 GNU/Linux
root@zhike-pc:~# uname -r
4.19.0-19-loongson-3
root@zhike-pc:~# cat /etc/debian_version
10.4
root@zhike-pc:~# cat /etc/loongnix_version
SystemName=Loongnix
ProductType=Desktop
VersionID=20
Release=6
MinorVersion=SP1
BuildTime=20241221
CPU 信息如下
root@zhike-pc:~# cat /proc/cpuinfo | grep name
model name : Loongson-3A6000
root@zhike-pc:~# lscpu
Architecture: loongarch64Byte Order: Little Endian
CPU(s): 8On-line CPU(s) list: 0-7
BIOS Vendor ID: Loongson
Model name: Loongson-3A6000BIOS Model name: Loongson-3A6000 Not Specified CPU @ 2.5GHzBIOS CPU family: 605CPU family: Loongson-64bitThread(s) per core: 2Core(s) per socket: 4Socket(s): 1CPU(s) scaling MHz: 100%CPU max MHz: 2500.0000CPU min MHz: 312.0000BogoMIPS: 5000.00Flags: cpucfg lam ual fpu lsx lasx crc32 lvz lbt_x86 lbt_arm lbt_mips
Caches (sum of all):L1d: 512 KiB (8 instances)L1i: 512 KiB (8 instances)L2: 2 MiB (8 instances)L3: 16 MiB (1 instance)
NUMA:NUMA node(s): 1NUMA node0 CPU(s): 0-7
GPU 信息如下
root@zhike-pc:~# lspci | grep -i vga
00:06.1 VGA compatible controller: Loongson Technology LLC Device 7a36 (rev 02)
root@zhike-pc:~# glxinfo | grep "OpenGL renderer"
OpenGL renderer string: LoongGPU(TM) LG110 (DRM 1.0.0 / 4.19.0-19-loongson-3, LLVM 8.0.1)
root@zhike-pc:~# glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:GLX_ARB_create_context, GLX_ARB_create_context_no_error,GLX_ARB_create_context_profile, GLX_ARB_fbconfig_float,GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context,GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:GLX_ARB_context_flush_control, GLX_ARB_create_context,GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:GLX_ARB_create_context, GLX_ARB_create_context_profile,GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):Vendor: X.Org (0xe)Device: LoongGPU(TM) LG110 (DRM 1.0.0 / 4.19.0-19-loongson-3, LLVM 8.0.1) (0x7a25)Version: 18.3.6Accelerated: yesVideo memory: 0MBUnified memory: noPreferred profile: compat (0x2)Max core profile version: 0.0Max compat profile version: 2.1Max GLES1 profile version: 1.1Max GLES[23] profile version: 2.0
OpenGL vendor string: X.Org
OpenGL renderer string: LoongGPU(TM) LG110 (DRM 1.0.0 / 4.19.0-19-loongson-3, LLVM 8.0.1)
OpenGL version string: 2.1 Mesa 18.3.6
OpenGL shading language version string: 1.20
OpenGL extensions:GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_trinary_minmax,GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility, GL_ARB_bindless_texture,GL_ARB_clear_buffer_object, GL_ARB_compressed_texture_pixel_storage,GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_texture,GL_ARB_draw_buffers, GL_ARB_draw_elements_base_vertex,GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image, GL_ARB_half_float_pixel,GL_ARB_half_float_vertex, GL_ARB_internalformat_query,GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,GL_ARB_point_parameters, GL_ARB_point_sprite,GL_ARB_program_interface_query, GL_ARB_provoking_vertex,GL_ARB_robustness, GL_ARB_sampler_objects,GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,GL_ARB_shader_ballot, GL_ARB_shader_clock, GL_ARB_shader_image_load_store,GL_ARB_shader_image_size, GL_ARB_shader_objects,GL_ARB_shader_storage_buffer_object, GL_ARB_shading_language_100,GL_ARB_shadow, GL_ARB_sync, GL_ARB_texture_border_clamp,GL_ARB_texture_compression, GL_ARB_texture_cube_map,GL_ARB_texture_env_add, GL_ARB_texture_env_combine,GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,GL_ARB_texture_filter_anisotropic, GL_ARB_texture_mirrored_repeat,GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,GL_ARB_texture_rg, GL_ARB_texture_storage, GL_ARB_texture_swizzle,GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,GL_ARB_vertex_program, GL_ARB_vertex_shader,GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,GL_ATI_fragment_shader, GL_ATI_separate_stencil,GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_EXT_abgr,GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,GL_EXT_texture_env_add, GL_EXT_texture_env_combine,GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,GL_EXT_texture_sRGB_decode, GL_EXT_texture_swizzle, GL_EXT_timer_query,GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fog_distance,GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,GL_NV_primitive_restart, GL_NV_texgen_reflection,GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,GL_OES_read_format, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arraysOpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.3.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:GL_APPLE_texture_max_level, GL_EXT_blend_minmax,GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer,GL_EXT_draw_buffers, GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth,GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,GL_EXT_occlusion_query_boolean, GL_EXT_read_format_bgra,GL_EXT_separate_shader_objects, GL_EXT_texture_border_clamp,GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,GL_EXT_texture_rg, GL_EXT_unpack_subimage, GL_KHR_context_flush_control,GL_KHR_debug, GL_KHR_no_error, GL_KHR_texture_compression_astc_ldr,GL_KHR_texture_compression_astc_sliced_3d, GL_NV_draw_buffers,GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,GL_OES_EGL_image_external, GL_OES_EGL_sync,GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint,GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,GL_OES_packed_depth_stencil, GL_OES_required_internalformat,GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_surfaceless_context,GL_OES_texture_3D, GL_OES_texture_border_clamp,GL_OES_texture_float_linear, GL_OES_texture_half_float_linear,GL_OES_texture_npot, GL_OES_vertex_array_object, GL_OES_vertex_half_float